• by Matt Paprocki

    The latest Silent Hill has a been a long time coming. Fans have eagerly awaited this sequel, only to learn that, oops, you can’t invert the controls. Yes, for aiming you can adjust them, but for standard gameplay, you’re out of luck.
    This has led to numerous forums lighting up with complaints, begging the company to [...]

  • by Matt Paprocki

    The sequel to the rather excellent Scene It? Lights, Camera, Action is due for release on October 28th. Box Office Smash will come in two editions: One with the game only for $40 and another set with the four controllers for $60. This begs the question as to what happened with the DLC promised for [...]

  • by Matt Paprocki

    Wii owners are the first to get their hands on Proto Man inside Mega Man 9. Xbox 360 and PS3 gamers will get him on Tuesday and Thursday respectively. Proto Man offers a charged shot and slide maneuvers, stuff Mega Man should of had from the get go. However, Proto is also stuck taking double [...]

  • by Matt Paprocki

    Bobby Kotick has a point. Why should Activision pay for the music being included in their music games when the beneficiaries are the record companies themselves? It’s advertising to go out and purchase the full albums. The response came after Warner Music Group CEO Edgar Bronfman Jr. stated the kickbacks for the record companies from [...]

  • by Matt Paprocki

    An extended countdown on Bungie.net, one that started during E3 before being taken down, has finally been allowed to go through to completion. That reveal was a mysterious video (shown below) which showed a city being bombarded by bombs from the sky and subsequently being blown to pieces. That was mysterious.
    What’s not so mysterious is [...]

  • by Matt Paprocki

    Pure speed. Pure Adrenaline. Pure gameplay.
    There’s hardly a better way to describe this Disney effort, loaded with the incredible fun of the seemingly forgotten EA Sports Big franchise, SSX. While the experience isn’t terribly deep and things can become repetitive in the long run, it’s impossible not to notice how much of Pure goes right.

  • by Matt Paprocki

    It happens so often, one could make a recurring series about it. “It” happens to the mainstream media completely mucking up a story about how violent video games caused a crime. The latest is a 13-year old French kid who decided it would be a good idea to set some cars on fire. The story’s [...]

  • by Matt Paprocki

    Destructible environments are one thing. Terrain deformation is another. While games have used it in the past, it’s mostly been a visual showpiece, not an actual gameplay mechanic. The latter is Fracture’s very reason for being.

  • by Matt Paprocki

    For Star Wars fans, it’s been a rough go for a few years. The only console games have been the childish (albeit fun) LEGO Star Wars titles, and the only movie was the animated disaster Clone Wars. In steps The Force Unleashed, a game desperately trying to reclaim some stake in this series. On some [...]

  • by Matt Paprocki

    The latest Zune Software, version 3.0, adds a bunch of new features. One nifty one allows you to add songs to your download list when listening to FM radio. See, that is nifty. However, even niftier is the launch of Zune games.
    To start off this apparently new service are two games… both of which are [...]

Wearing the Basic Black Skin for Shifter by Buzzdroid