• by Matt Paprocki

    Over the years, game developers have come up with a number of off-beat concepts for a video game. Paperboy, in which players control a newcomer to the world of newspaper delivery in the world’s more disturbed neighborhood is a solid example of an oddball, “never should have worked” title. Wall*E on the other hand is [...]

  • by Matt Paprocki

    As the first foray into the boxing ring for 2K Sports, Prizefighter nicely fills the gap between releases of EA’s Fight Night series but doesn’t aim high with any unique control schemes or revolutionary features. It’s a basic boxing game in a design-by-numbers style that remains addictive for those not looking for originality.

  • by Matt Paprocki

    Without the movie license behind it, the video game version of the Bourne saga had some time to mature. The developers spent their time refining an excellent combat system, spot on shooting mechanics, and a driving level that probably should have been cut completely. While repetitive, Bourne Conspiracy is a solid experience during its brief [...]

  • by Matt Paprocki

    With a new coat of paint and the same gameplay mechanic LEGO Indiana Jones has an expansion pack feel to it. Many of the irritating gameplay quirks of the LEGO Star Wars games are evident and unchanged, while the replay value has taken a dive. Aside from Indy himself, this one feels stale.

  • by Matt Paprocki

    After a successful resurrection of the Ninja Gaiden series on the Xbox (which then led to multiple revisions), Tomonobu Itagaki brings the series full force onto the next generation hardware. While not revolutionary or a massive leap forward, Gaiden II is gooey, bloody fun when it’s not annihilating the player.

  • by Matt Paprocki

    For standard licensed drivel, Kung Fu Panda is a pleasant, more than playable surprise. While aimed at the younger set with its non-existent difficulty, the superb feel of the beat-em-up combat and light adventure platforming offers enough for adults as well. Kung Fu Panda has a shot at being the best summer movie tie in [...]

  • by Matt Paprocki

    Not long after the Xbox 360 launched, THQ released a quirky World War II third person shooter called The Outfit. Outside of its flaws, the unique combination of shooting and resource management to build new vehicles or defenses was addictive. Quake Wars borrows much of the same concept, only in simpler form and rougher gameplay [...]

  • by Matt Paprocki

    Those who have seen the second Narnia film in theaters will probably remember the scene in which an enraged minotuar runs around collecting spinning gold and silver pieces strewn around the land. Then again, maybe the developers of Prince Caspian viewed a different movie than the rest of us.
    As typical licensed movie fodder, Caspian fares [...]

  • by Matt Paprocki

    Yet another mini-game mish-mash for the Wii, Hudson’s Deca Sports fails where most of the other slapped together compilations do. It’s simply not fun, featureless, and few of the games actually work. The 10 sports included here don’t even make sense to be on the same disc as they’re all unrelated.
    There’s little question Hudson is [...]

  • by Quinton Miles

    After putting out the flames following his Super Smash Bros. Brawl review, Ben “Yahtzee” Croshaw is back to business this week with his review of Grand Theft Auto IV.
    For his thoughts on dodging cops, going to social events, and even a bit of Skid Row, check out the video above.

Wearing the Basic Black Skin for Shifter by Buzzdroid