Recent Industry

  • by Quinton Miles

    Electronic Arts released an update on their dealings with Take-Two this morning, saying that they won’t be offering any more extensions to their acquisition deadlines after the expiration tonight.
    They also released a series of letters between EA’s John Riccitiello and Take-Two’s Straus Zelnick, following discussions the two had over the weekend regarding the deal concerning [...]

  • by Quinton Miles

    Nintendo didn’t have the month they had in June, but still managed to secure the top spot for hardware sales according to the latest NPG Group numbers released tonight. The company sold 555K Wiis for the month, alongside the overall leader DS at 608K units.
    Right behind them was the PlayStation brand, with the PlayStation 3 [...]

  • by Quinton Miles

    Game Developer Research released the results of its seventh annual State of the Game Development Industry this afternoon. The 180 page report, compiled by surveying nearly 2,000 industry professionals who either read Gamasutra or subscribe to Game Developer magazine, answers more than 55 questions that cover numerous topics in the development field.
    “Our goal at Game [...]

  • by Quinton Miles

    Shenmue and Space Harrier creator Yu Suzuki has left Sega, says company president Simon Jeffery during an interview with Gamasutra.

    “Last I heard, he was doing some online stuff in China”, says Jeffry. “He’s kind of his own man right now. Every now and again, he’ll come up with an idea, and I don’t think anything [...]

  • by Quinton Miles

    Ready at Dawn, the developers more recently known for their work on God of War: Chains of Olympus, announced this morning that they’ll be using Allegorithmic’s ProFX texture software for its currently unannounced upcoming game.

    “Procedural texturing offers many potential technological and artistic benefits, yet the process of translating a precise texture from an artist’s mind [...]

  • by Quinton Miles

    Massive Inc. announced today that they have partnered with Ubisoft and Paramount Pictures to launch a new in-game advertising campaign for the upcoming movie Tropic Thunder. Taking place in Ubisoft’s Rainbow Six 2: Vegas, an interactive scavenger hunt has been added in which players interact with the campaign and hunt clues for a reward at [...]

  • by Quinton Miles

    Midway Games announced this afternoon their sales results for the second quarter of their 2008 fiscal year. Things weren’t all that bright, however, as net revenues for the company were $23.4 million, down nearly $8 million from the same period last year. Net losses were $34.8 million, over $20 million more than the same period [...]

  • by Quinton Miles

    Electronic Arts announced their preliminary financial results for the first quarter of their fiscal 2009 year this afternoon. For the period ending on June 30, the company’s net revenue was $804 million, up $409 million from the previous year.
    “We are now seeing the early returns of the change agenda we started last year,” said John [...]

  • by Quinton Miles

    Blizzard Entertainment announced this morning that tickets for their third BlizzCon event will go on sale August 11. For fans who can’t make the trip to the show, the event will be covered live exclusively on DirecTV Pay-Per-View, with Blizzard promising a minimum of eight hours of live coverage which will also be available in [...]

  • by Quinton Miles

    Epic Games president Mike Capps briefly talked about the company’s next version its Unreal Engine at Seattle’s GameFest event, according to a report on Gamasutra. The engine will be targeted at the next console generation, and will likely appear in the next four to six years when they debut.
    “We’ve got Unreal [Engine] 4 in production [...]

  • by Quinton Miles

    The Entertainment Software Association confirmed today that their annual E3 event will indeed be returning in 2009. Last week’s event took some very critical heat from industry analysts, executives, and press alike, with wishes from going back to the old format to making more of a connection with consumers instead of retailers.
    The ESA hasn’t specifically [...]

  • by Quinton Miles

    New York Governor David Paterson has signed into law a new video game legislation that was recently passed by the Senate and Assembly, according to a report today by GamePolitics.
    With this done, Paterson will now form an advisory council to conduct studies on “interactive media and real-life violence in minors exposed to such media”. It [...]

  • by Quinton Miles

    Midway Games announced this evening that they will be merging their Los Angeles studio into their offices in San Diego. Most of the LA team, which is currently working on TNA iMPACT!, will be offered the chance to transfer over to the San Diego offices during the move.
    “Combining the locations will allow the TNA iMPACT! [...]

  • by Quinton Miles

    Electronic Arts announced this morning that they have once again extended their offer for Take-Two to August 18 at 11:59 p.m.. Their latest offer for the company went by quietly expired last Friday on July 18.
    “Extending the tender offer allows the FTC review process to continue. The proposed transaction is still subject to certain conditions [...]

  • by Quinton Miles

    The Nintendo Wii officially took the top spot for total hardware sales in the current generation console race, according to the numbers released tonight by The NPD Group. Moving 666.7K units for the month of June, the Wii has now sold 10.9 million units in the United States, surpassing the Xbox 360 to become the [...]

  • by Matt Paprocki

    Just days after Flagship Studios co-founder said their next game, Mythos, was on track, the studio has closed its doors. Hellgate was stated to be a financial burden for the company according to the interview, and was apparently enough of a problem to cause the closure.
    A Korean studio HanbitSoft will supposedly be taking over Hellgate [...]

  • by Quinton Miles

    Officials from both Activision and Vivendi confirmed this morning that the merger trasaction that began late last year is now complete. Now going by the name Activision Blizzard, the new company will resume operations and continue work in their current groups, as well as still being traded as a public company on Nasdaq.
    “The completion of [...]

  • by Quinton Miles

    Electronic Arts worldwide executive of music and marketing Steve Schnur confirmed last night in an interview with GameDaily the 26 song soundtrack lineup for Madden NFL 09. Featuring the usual mix of hip-hop and rock music, the soundtrack is the largest ever for a game that is traditionally one of the most sought after soundtracks [...]

  • by Quinton Miles

    Ignition Entertainment announced this morning that they have licensed Epic Games’ Unreal Engine 3 tech for a new first-person shooter in development at their Florida Studio.
    “Epic’s Unreal Engine 3 is an extremely versatile engine,” said Jeremy Stieglitz, Game Director and Lead Designer, Ignition Florida. “So when deciding on technology for Ignition Florida’s first next-generation video [...]

  • by Quinton Miles

    Talking to MTV Multiplayer’s Patrick Klepek last night, BioWare co-CEO Greg Zeschuk gave his thoughts on Apple’s iPhone, and discussed whether or not we’d could possibly be seeing games from them on the platform in the future. While they are currently doing their due dilgence on the product, he mentions his intrigue in the device [...]

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