Physics engine providers Havok announced this morning that they have signed a prepetual licensing agreement with Microsoft Game Studios for use of their Physics, Animation and Behavior products. Under the deal, the tools will be made available for all of Microsoft’s internal studios and development partners, as well as cover future Havok products to come.

“Microsoft Game Studios is proud to have committed to a long term partnership with Havok. As a leading Publisher, our mission is to deliver the highest quality Xbox 360 & Windows gaming experience to our customers,” says Jason Mangold, Business Manager at MGS. “There’s no question that using Havok’s technology helps MGS deliver on that goal.”

Havok’s products have been used in Microsoft’s titles since 2001, and a number of upcoming titles like Fable 2 and Halo Wars will be utilizing them as well.

Share and Enjoy:
  • N4G
  • Digg
  • Facebook
  • StumbleUpon
  • Technorati

Tags: , , ,

"Microsoft Game Studios, Havok Enter New Licensing Deal" by Quinton Miles was published on August 6th, 2008 and is listed in News.

Follow comments via the RSS Feed | Leave a comment | Trackback URL

Leave Your Comment

You must be logged in to post a comment.

Wearing the Basic Black Skin for Shifter by Buzzdroid