Archive for July, 2008

  • by Quinton Miles

    If you turned on the TV this morning and checked out The Today Show on NBC, chances are you ran into a feature on Rock Band during the program. While the main piece was purely a fluff piece about how much people enjoy playing the game, it was what followed that will probably get the [...]

  • by Quinton Miles

    Search engine giant Google has made it clearly known over the last few years that they’d like to be involved in many types of advertising. From deals with rival Yahoo! to integrating video ads into your favorite YouTube clips, they’re everywhere. One noticable omission to their ad profile is in-game advertising, and and if a [...]

  • by Quinton Miles

    Out of the four new characters being introduced in Street Fighter IV, producer Yoshinori Ono says he was a bit surprised at who most of the crowd was playing at Comic-Con last week. Talking to MTV Multiplayer’s Patrick Klepek, Ono noticed quite a few folks were taking control of Abel, the game’s resident frenchman.
    “With all [...]

  • by Matt Paprocki

    Sony loves to update stuff. With 2.40, PS3 owners gained the ability to message other users through the in-game XMB, in addition to a variety of other options. 2.41 fixed that update which had the slight tendency to screw up everything. Now owners can thrill to the latest update, 2.42 which offers, well, pretty much [...]

  • by Quinton Miles

    Ludlum Entertainment has reacquired exclusive rights to produce, publish, and develop games based on Robert Lundlum’s novels, as confirmed by the company this morning.
    “Robert Ludlum’s works are an ideal vehicle for realizing the promise of multi-platform gaming and capitalizing on the accelerated migration from personal computers and game consoles to a wide variety of mobile [...]

  • by Quinton Miles

    Signature Services announced this morning that their open source gaming development platform, the Elemental Engine II, is now officially available for download. Capable of creating and editing 3D games in real-time, the engine also covers other other features like GUI, 3D audio, and buit-in networking capabilities for multiplayer games.

    “Signature Devices has naturally felt that we [...]

  • by Quinton Miles

    Electronic Arts announced their preliminary financial results for the first quarter of their fiscal 2009 year this afternoon. For the period ending on June 30, the company’s net revenue was $804 million, up $409 million from the previous year.
    “We are now seeing the early returns of the change agenda we started last year,” said John [...]

  • by Matt Paprocki

    The constant array of videos available on PSN, Xbox Live, and the internet for the upcoming Brothers in Arms title has wet the appetite of many. Apparently, the incredible destruction effects showcased in those many trailers means some heavy duty fine tweaking is needed to make it actually work. The game is now pushed into [...]

  • by Matt Paprocki

    The first lineup of discounted PlayStation 3 games in their HD-DVD style case (ha!) should be in stores as you read this. If not, then you should see a price drop to $30 on the regular editions until the HD-DVD (ha!) cases arrive. The full game roster is as follows:
    Resistance: Fall of Man, Warhawk, Motorstorm, [...]

  • by Quinton Miles

    Blizzard Entertainment announced this morning that tickets for their third BlizzCon event will go on sale August 11. For fans who can’t make the trip to the show, the event will be covered live exclusively on DirecTV Pay-Per-View, with Blizzard promising a minimum of eight hours of live coverage which will also be available in [...]

Wearing the Basic Black Skin for Shifter by Buzzdroid