Montreal-based Hybride Technologies has been acquired by Ubisoft, according to a statement released this morning by the company. Known primarily for their work on television and advertising, Hybride will now work with Ubisoft to “offer gamers visual experiences that rival those of the cinema”.

“The future of our industry depends on our ability to create brands that captivate audiences and to extend those brands to other forms of entertainment,” said Yves Guillemot, chief executive officer at Ubisoft. “The acquisition of Hybride falls directly into the strategy that has already led us to open a digital creation studio in Montreal and to acquire the Tom Clancy brand for video games and ancillary products. The exceptional quality of the team at Hybride and the expertise of our Ubisoft teams will allow us to create one of the best 3D animation studios in the entertainment industry.”

“It is the quality and innovation of our artists that made Hybride into one of the most successful studios in cinema and the most important visual effects producer on the North American East Coast,” stated Pierre Raymond, founder and chief executive officer at Hybride Technologies. “The sharing of technological and creative expertise between Ubisoft and Hybride will position the two companies at the head of the pack in an entertainment industry in rapid evolution.”

Hybride has worked on a number of notable movies over the last few years like Sin City and 300, and will continue to work with their film partners.

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"Ubisoft Acquires Hybride Technologies" by Quinton Miles was published on July 8th, 2008 and is listed in News.

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