Castlevania is getting ready to take an unexpected turn, as Konami confirmed today the development of Castlevania Judgment for the Wii. Being handled by series producer Koji “Iga” Igarashi, Judgment isn’t a new side-scrolling adventure in the series, but a fighting game that will, in Konami’s words, ” bridges the past with the present as it pits several generations of the Belmont clan against a host of characters that span the franchise’s 22-year history.”

“We wanted to take this addition to the signature Konami franchise in a direction that really sets it apart from the previous Castlevania titles in the series. The Wii Remote and Nunchuk capabilities, along with the iconic characters, make this game the ideal entry point into the fighting game genre. This combination is certain to thrill old and new fans of the franchise. “Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc.

Castlevania Judgment is headed to North American shores this fall. More info on the game can be found below.

Castlevania Judgment Details (via Konami PR):

With 3D environments rendered on Wii, players can choose sides in an epic battle of good versus evil using iconic Castlevania characters designed by famed manga artist Takeshi Obata. Using the motion-sensing controls of the Nunchuk and Wii Remote, players can slash, stab and whip their way across a variety of stages and environmental elements with various surrounding objects as weapons. Select characters can also set traps and make use of monsters on the field to achieve victory in a clash of epic proportions. As an added bonus, players are also able to compete head-to-head using the Nintendo Wi-Fi Connection and connect with Castlevania: Order of Ecclesia on the Nintendo DS to unlock bonus gameplay content.

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"The Belmonts Put Up Their Dukes in Castlevania Judgment" by Quinton Miles was published on July 1st, 2008 and is listed in News.

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