Teenagers looking to buy M-rated games are having a more difficult time obtaining them, according to the results of a new study released today by the Federal Trade Commission.

The study found that while 20% of teenage shoppers (aged 13-16) were able to buy M-rated games, the number is down 42% from two years ago and a major improvement. Furthermore, nearly half of the shoppers were still able to obtain R-rated movies and PAL music CDs.

Breaking it down by retailer, GameStop had the best percentage turning down 94% of the shoppers, with Best Buy and Wal-Mart rejecting 80% of them. The retailers also had different results for the other forms of media:

For example, while Best Buy rejected 80% of underage buyers of video games, it turned away underage shoppers for PAL music only 47% of the time, R-rated movie DVDs only 38% of the time, and Unrated movie DVDs only 17% of the time. Similarly, Target refused to sell M-rated games to underage buyers 71% of the time, but refused sales of PAL music only 40% of the time, R-rated movie DVDs only 35% of the time, and Unrated movie DVDs in only 23% of the cases.

Undercover Shoppers Find it’s Increasingly Difficult for Children to Buy M-Rated Games - [Link]

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"FTC: Game Ratings Being Enforced Better Than Rival Media" by Quinton Miles was published on May 8th, 2008 and is listed in News.

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